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In a nutshell, React Hooks can be described as ;
Introduced in React 16.8, a Hook (in React) is a function that keeps track of the state of a React functional component, and is used to solve the problem of only class components in React being able to access the state of the application before Hooks were introduced.
And state is how the dynamic data of a component is tracked by a component so that it can maintain the changes made to the component between renders.
So, to sum up, state stores the changing data of a component, and Hooks are used to manage that state.
This would mean that Hooks are essential for interactive components.
For the second part, a few more components will be added to the form to demonstrate how the code can be cleaned. And for the sake of an interesting example, the final form tries to match a breed of dog to a user’s personality. 🤭
Handling a form’s state would mean specifying what will happen when a user changes an input field in the form, and keeping track of each change the user makes in the form.
To start, here’s the basic structure of Material UI’s Select component.
Each <MenuItem>
tag denotes an item in the select’s drop down list. And the value
property on the <MenuItem>
tag holds the data that identifies each option. The value
property of the <Select>
tag will be the value of the option picked by the user, and will therefore be used to display the option picked by the user.
Therefore, the data in the value
property of the <Select>
tag is what should be tracked as state, since the user selecting an option is the dynamic (changing) aspect of this form input field. Which means a variable to hold state should be passed into the value
property of the <Select>
tag. And the onChange
property defines what will be done when the Select input field is changed. In this case, we would want it to update the data stored in the value
property of the <Select>
tag.
The useState()
Hook is used to create a state holder required by the Select.
To break down that statement;
The argument passed into useState()
is what the initial value of the state holder created will be. In this case the initial value would be 3. This means that the Select will initially display the menu item with a value
property of 3 (value={3}
) as picked by the Select component.
[activeScore, setActiveScore]
uses array de-structuring here. The useState()
function returns an array of two items: the state holder and a reference to a function that is used to update the value held in the state holder. When array de-structuring is used here, the first element of the array returned (state holder) is stored in the variable activeScore
and the second element of the array (a reference to update function) is stored in setActiveScore
.
The variable names that are used when de-structuring the array could be anything, in this case they are named activeScore
and setActiveScore
to represent the state value they will be referring to, since the Select compo.
The previous code for Select had data for its value
and onChange
property missing.
So, to pass the de-structured array to each prop, the value
property will receive activeScore
since it holds the value selected by the user for active score. To ensure that the activeScore
will preserved when the page re-renders, the onChange
property will receive setActiveScore
because each time the user changes the value of Select, the new value will have to be updated in the activeScore
state holder, and setActiveScore
contains the reference to the function that does that.
But the each time the field is changed, an event object will be returned, which will contain the value of the value
property of the <MenuItem>
that the user has picked from the Select. This is the value that should be passed into setActiveScore
and to extract this value, the onChange
will be defined as (e) => setActiveScore(e.target.value)
where e
is the variable defined to store the event object received.
And the completed Select component with all its properties set to display and update the state, will look like this:
And the Select component rendered like this:
The only difference in this component is that it simply stores a Boolean value, therefore its state will be initialized to a true or false value unlike the previous state holders which were initialized by numbers.
And used in the Checkbox component in the following way;
To demonstrate how state is dynamically updated, let’s enable the submit button only when the check box is checked.
This can be done easily by passing the agree
state holder manipulated by the checkbox to the disabled
property of the Button component. When agree
is true, disabled
should be false. The logical NOT operator ! is used with agree
to get the logical complement (the opposite Boolean value) of agree
.
Now with our form in place, we will be moving to the final piece of the page, the result display.
The component is nothing more than text below the button, but it will have to display a different result for each different combination of answers according to the displayResults
function. Sounds familiar? Yup, we will be tracking state here as well.
First the state holder for the result, with the initial result set to nothing:
When the submit button is clicked, the displayResults
function is called and it changes result
each time, by calling setResult
within displayResults
.
The displayResults
function of this example is just a function that categorizes a user to a personality based on the scores chosen and can be replaced by any function that processes form data.
With a couple more input fields, the useState hooks now look like this:
And having a separate useState hook for each input won’t look any better when the number of input fields increase. Enter the useReducer hook.
This hook can be used alternative to the useState hook when managing complex state logic in a React component.
The useReducer()
Hook will be given a reducer function and an initial state, the Hook returns an array with the current state and a function to pass an action to and invoke, in this case when an input field changes. The current state object and dispatch function are de-structured and stored in state
and dispatch
respectively.
The initialFormState
is the original state of the form and will there for have all the vaues passed into the useState()
Hooks earlier, combined as one object.
The reducer
function passed into useReducer()
returns some data, in this case an updated state object, and it will update the state based on the passed in action’s type. So, the reducer accepts a state (the current state) and an action.
A switch case block inside determines how the state is updated, based on the type
property of the action
passed in.
So, if an action of, for example, activeScore
is given, the activeScore
property of the current state state
is updated with the value property of the action action.value
and a new state is returned.
The syntax expands the current object (state
) so that all its current elements are included and the required element (activeScore
in this case) is updated while preserving the original value of the other elements.
To capture user input, the reducer
function is accessed by invoking the dispatch
function returned from the useReducer()
, in the onChange event of an input field.
Here’s the opening tag of the Select component doing that:
Notice that the value
of <Select>
is now set to state.activeScore
since we’re accessing the state of activeScore from the property stored in the current state object, state
.
The useReducer()
implemented now works. But, a case statement is needed for each action type (i.e.: input field) that exists, which would be bad news for large forms.
However, notice how all the action types have the same name as the state element it controls.
Therefore, the reducer can be simplified to update the state element that has the same name as the action.type
passed into it.
And the entire reducer
function can be simply written as:
where the [action.type]
is the required property to updated in the state.
And the onChange functions will be updated to:
This dispatch call from onChange could be simplified further too.
Right now, the object passed into dispatch()
is hardcoded for each input component.
But if we could retrieve the name
and value
both from the target property of event e
itself, the dispatch()
function would only require e.target
to be passed into it. This is possible by giving a name
property to <Select>
.
This way, both name
and value
can be extracted from e.target
.
And to make the reducer
function extract name
from the action (e.target
) passed in, the reducer will be updated the following way:
so that name
is extracted from action
instead of type
.
And that’s how the :
Hope this example helped shed some light on React Hooks and how they are used in interactive web components to manage their state.
Till next time, happy coding!
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